Timeline for Why have a publisher on Steam now, when you can self-publish and the Greenlighting process is the same?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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May 30, 2017 at 15:16 | comment | added | Skalli | Can the downvoter please explain why I was downvoted? Otherwise I can't improve the answer. | |
May 11, 2016 at 20:29 | history | edited | Skalli | CC BY-SA 3.0 |
Some more info about risks when working with publishers.
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May 11, 2016 at 16:32 | comment | added | Philipp | It's also a matter of expertise. Pure game development teams often lack the knowledge about how to properly promote a game. Letting a publisher worry about marketing while the developers keep doing what they do best can be a quite productive separation of responsibilities. But you might also point out the disadvantages of working with a publisher, like the risk of losing creative control. | |
May 11, 2016 at 15:12 | history | answered | Skalli | CC BY-SA 3.0 |