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Mar 2, 2019 at 4:14 vote accept aybe
May 28, 2016 at 1:07 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Apr 24, 2016 at 15:07 answer added pingu-pingu timeline score: 2
Apr 20, 2016 at 19:21 comment added Andreas If ray casting failed you are not on top of a tile. If you are always on top of a tile there are no holes. Conclusion: It is not the mesh you want to ray cast against.
Apr 18, 2016 at 17:28 answer added Raymond Lin timeline score: 0
Apr 18, 2016 at 17:26 comment added Zymus What do you mean there are tiny holes in the mesh? From a plane like this, the only way I could think of having a hole in the mesh was if someone added a plane/mesh and scooted it over to line up with another mesh, without actually joining them. I believe fixing it is probably the best option, but if you insist, perhaps checking from +- 1 of various locations until you get a result.
Apr 18, 2016 at 16:52 history asked aybe CC BY-SA 3.0