Timeline for What type of networking system should I use With LibGDX on Android?
Current License: CC BY-SA 3.0
5 events
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Apr 6, 2016 at 15:28 | comment | added | spectacularbob | Correct. The third option is to use some server that your game contacts that will communicate the ip address of one device to the other. (Google Play Services may do this so you may be able to use a hybrid of Google play and Kryonet) | |
Apr 6, 2016 at 9:54 | vote | accept | Stolous | ||
Apr 6, 2016 at 9:54 | comment | added | Stolous | Thank you very much for this answer, only thing is, if I uses Kryonet, two devices that want to play together have to be connected on the same network, or one needs to manually enter the IP address of the other, right? | |
Apr 4, 2016 at 18:43 | history | edited | spectacularbob | CC BY-SA 3.0 |
added 1 character in body
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Apr 4, 2016 at 18:34 | history | answered | spectacularbob | CC BY-SA 3.0 |