Timeline for Is there a way to turn collision detection system off completely in Unity?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Apr 1, 2016 at 15:22 | comment | added | tomsseisums | Well, then I guess you should post this somewhere around Unity guys. There might be a bug. | |
Apr 1, 2016 at 15:21 | comment | added | starikcetin | Yes and yes (actually I tried with every possible combination). | |
Apr 1, 2016 at 14:36 | comment | added | tomsseisums | Dayumm, missed first line. Have you disabled matrices in both 2D and 3D views? Maybe Unity is messing something up internally. Also, are your colliders set as triggers? | |
Apr 1, 2016 at 14:03 | comment | added | starikcetin | Thank you for taking your time, but as I stated in the question, I already disabled all combinations in collisison matrix. And all of my colliders are triggers, too. | |
Apr 1, 2016 at 8:57 | history | edited | tomsseisums | CC BY-SA 3.0 |
added 224 characters in body
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Apr 1, 2016 at 8:51 | history | answered | tomsseisums | CC BY-SA 3.0 |