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May 12, 2011 at 6:43 answer added BigSandwich timeline score: 2
May 3, 2011 at 0:56 history edited yelnats CC BY-SA 3.0
added 100 characters in body
May 2, 2011 at 3:04 answer added Olhovsky timeline score: 0
May 1, 2011 at 21:01 comment added yelnats Well the player never gets rotated but yeah they do have a bounding box.
May 1, 2011 at 20:59 comment added Ray Dey Is your player modelled with an AABB box?
May 1, 2011 at 17:32 answer added brandon timeline score: 0
May 1, 2011 at 17:00 comment added yelnats It is the latter. I don't really have much of a physics engine, it's just has velocity. No friction or anything advanced. Velocity is set to 0 as soon as you stop pressing buttons as well, so it's not too hard.
May 1, 2011 at 16:32 comment added brandon It's pretty important to know which physics engine you are using or if you are making your own. The latter would require a much more advanced answer.
May 1, 2011 at 5:07 history asked yelnats CC BY-SA 3.0