Timeline for Unity - Instantiated prefabs do not adapt to UI Layout
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 2, 2016 at 15:01 | vote | accept | Enrique Moreno Tent | ||
Feb 2, 2016 at 15:01 | comment | added | Enrique Moreno Tent | The issue was that changing the localScale had to be done AFTER setting the parent. Maybe a bug in Untiy? I am unsure, but thanks for the answer in any case! :) | |
Feb 2, 2016 at 14:38 | comment | added | Hamza Hasan | Check the edits | |
Feb 2, 2016 at 14:38 | comment | added | Hamza Hasan |
Yea, that answer one minor mistake, well, I'd suggest to use GameObject
|
|
Feb 2, 2016 at 14:35 | history | edited | Hamza Hasan | CC BY-SA 3.0 |
added 12 characters in body
|
Feb 2, 2016 at 14:32 | comment | added | Enrique Moreno Tent | That did not work :( | |
Feb 2, 2016 at 14:29 | history | answered | Hamza Hasan | CC BY-SA 3.0 |