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when toggle format what by license comment
Apr 13, 2017 at 12:18 history edited CommunityBot
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
Apr 25, 2011 at 11:34 vote accept Phil Helix
Apr 25, 2011 at 11:01 answer added Kylotan timeline score: 2
Apr 25, 2011 at 7:21 comment added Phil Helix @Tetrad - I have edited the post
Apr 25, 2011 at 7:21 history edited Phil Helix CC BY-SA 3.0
added 140 characters in body
Apr 25, 2011 at 7:07 history edited Phil Helix CC BY-SA 3.0
added 239 characters in body
Apr 25, 2011 at 6:14 comment added Tetrad -1, "a game" is too broad. There are lots of aspects to all of those engines/frameworks you have listed, and you have given us no detail to go on. You don't have any goals, you haven't listed any requirements, and I'm not sure what exactly you're looking for. From the faq: you should ask practical, answerable questions based on actual problems that you face.
Apr 25, 2011 at 3:04 answer added ashes999 timeline score: 2
Apr 24, 2011 at 23:58 comment added Tim Holt This is now a pretty confusing question. The title asks one question, the body asks another one...
Apr 24, 2011 at 23:00 history edited Tetrad
edited tags
Apr 24, 2011 at 22:07 comment added Tim Holt Actually, why isn't a bad thing to ask either :) Don't fall into the trap of thinking you need to learn a lot before you do something - you'll learn a lot doing along the way. A lot of people don't do anything, just think about it. Be a doer. Doer's get more games completed!
Apr 24, 2011 at 20:08 history edited Phil Helix CC BY-SA 3.0
edited title
Apr 24, 2011 at 20:07 comment added Phil Helix Good point - I'll edit
Apr 24, 2011 at 20:06 comment added Kylotan Should your title begin with the word 'what' rather than 'why'?
Apr 24, 2011 at 19:01 history asked Phil Helix CC BY-SA 3.0