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Jan 1, 2016 at 14:07 comment added Matthew Sanders Not cheating at all. These things have always been finicky. Glad to hear you have something working.
Jan 1, 2016 at 6:46 comment added Craig Horwood Well, I managed to get something working using this, but I can't help but feel like I cheated. Many of my problems were fixed by just restarting Eclipse, sometimes the LogCat just flat-out stopped working, and one of my biggest problems was fixed by disabling C++ code analysis. I have no idea how that's supposed to fix anything. :/
Dec 31, 2015 at 6:36 comment added JBeurer NDK is one of the most disgusting things in existence, you might find bgfx useful as a reference github.com/bkaradzic/bgfx , it's not as thin as you might like though, it has multiple rendering backends
Dec 31, 2015 at 5:26 comment added Matthew Sanders I'm constantly bitten by that bug, so I know how you feel. I have used the NDK in the past and I don't think much has changed in the way of setup and compilation. I sure hope debugging has improved as you had to use GDB directly in the past via terminal and the IDE had no support for it, but it sounds like they have started to add NDK support to android studio. Have you tried the hellojni example?
Dec 31, 2015 at 5:05 comment added Craig Horwood SDL's not off-limits, but I'd prefer not to go there. Once again, there's always that niggling bit of knowledge that it could have been done without a framework.
Dec 31, 2015 at 3:47 history edited Matthew Sanders CC BY-SA 3.0
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Dec 31, 2015 at 3:10 history edited Matthew Sanders CC BY-SA 3.0
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Dec 31, 2015 at 2:49 history edited Matthew Sanders CC BY-SA 3.0
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Dec 31, 2015 at 2:42 comment added Matthew Sanders hehe... ya NDK is no picnic. Honestly I find anything google to need some help in the developer friendliness category. Is using the SDL off limits for you? I have much more information I can update the answer with if need be.
Dec 31, 2015 at 2:39 comment added Craig Horwood I looked into the source code of the Godot Engine. It seems a little excessive; I'd rather create my own without the features I don't need. I'm not quite sure how to do that, though. I haven't been able to successfully run any C++ code on Android yet.
Dec 31, 2015 at 2:38 history edited Matthew Sanders CC BY-SA 3.0
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Dec 31, 2015 at 2:25 history answered Matthew Sanders CC BY-SA 3.0