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Timeline for XNA Texture2D Copy Error

Current License: CC BY-SA 3.0

9 events
when toggle format what by license comment
S Dec 26, 2015 at 17:26 history suggested user35344 CC BY-SA 3.0
removed the new title, we don't do the "solved" thing here as it's not necessary
Dec 26, 2015 at 16:46 review Suggested edits
S Dec 26, 2015 at 17:26
Dec 26, 2015 at 16:12 history edited Stoort CC BY-SA 3.0
edited title
Dec 26, 2015 at 16:11 vote accept Stoort
Dec 26, 2015 at 6:38 answer added Stoort timeline score: 0
Dec 26, 2015 at 5:22 comment added Stoort Which part do I add the offset from? VertexShader or PixelShader and how?
Dec 26, 2015 at 5:20 history edited Stoort CC BY-SA 3.0
Added a little more info. Pics and some code
Dec 21, 2015 at 16:45 comment added JonBee An image explaining "it almost - but VERY annoyingly not quite - fits back perfectly" would be helpful. The first thing that comes to mind is that you may need to implement a half pixel offset: msdn.microsoft.com/en-us/library/windows/desktop/…
Dec 21, 2015 at 15:41 history asked Stoort CC BY-SA 3.0