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Timeline for OpenTK crashes with Mono

Current License: CC BY-SA 3.0

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Feb 14, 2018 at 19:29 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
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Apr 14, 2017 at 0:23 comment added CoMaNdO @Pharap There are no infinite loops, the code is very basic, just the render loop and some code that draws lines based on the cursor's movement, as I have mentioned above, the sample projects without any modifications also crash as soon as I attempt to run them with Mono.
Apr 13, 2017 at 12:44 comment added Pharap If there's no error message and mono just hangs then you've probably created an infinite loop somewhere in your code.
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Oct 24, 2016 at 22:06 answer added Alex V-P timeline score: 1
Dec 14, 2015 at 11:44 comment added CoMaNdO @Jon No error message, Mono just stops responding, as mentioned above, even newly created MonoGame projects starts when I attempt to launch using Mono, I'm using OpenTK 1.1.
Dec 14, 2015 at 11:42 comment added jgallant Do you have the crash error message or anything like that? OpenTK should work fine with Monogame. Are you using OpenTK 1.1?
Dec 14, 2015 at 11:02 history asked CoMaNdO CC BY-SA 3.0