Timeline for What are Hull, Domain and Geometry shaders used for?
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
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Nov 19, 2018 at 12:05 | vote | accept | Panda Pajama | ||
Feb 22, 2017 at 1:37 | comment | added | Shahbaz | An FYI for those who have non-directx background (like myself), these two are called "Tessellation control shader" and "Tessellation evaluation shader" in OpenGL and Vulkan. | |
Dec 2, 2015 at 4:56 | comment | added | Panda Pajama | @mucaho: I wrote the first part of the text to frame my question as an intermediate, not beginner-level question. | |
Dec 1, 2015 at 19:26 | comment | added | mucaho | Meta: You could leave out the first half of your question text, which is only marginally pertinent to your actual question. | |
Dec 1, 2015 at 17:25 | comment | added | user1430 | Occasionally, not very often, I don't like graphics programming. | |
Dec 1, 2015 at 17:20 | comment | added | Panda Pajama | @Josh: Do you use, or have you used alll these stages in the real world? | |
Dec 1, 2015 at 17:17 | comment | added | user1430 | I dunno, "practical usage examples" seems a bit broad to me. I took a stab at it though, but before this comment so it may be focusing too much on "what do they do" for your. | |
Dec 1, 2015 at 17:12 | answer | added | user1430 | timeline score: 20 | |
Dec 1, 2015 at 16:53 | history | tweeted | twitter.com/StackGameDev/status/671733776393871362 | ||
Dec 1, 2015 at 16:43 | comment | added | Panda Pajama | @wondra: It's almost the same question, but I would like to focus more on practical usage samples, rather than the theoretical explanation of what they do. In fact, there is an overview on the MSDN which I've read many times, but still can't understand what can they do for me. I am an intelligent being, and I can connect A and B, and figure out C, D, E and F from that. | |
Dec 1, 2015 at 16:29 | comment | added | wondra | I think you are asking the wrong way - rather than "what are they used for " you should be asking "what do they do" - if you understand given resources (and their under-hood concepts) only the sky is limit what you are actually able to do with them. | |
Dec 1, 2015 at 16:08 | history | edited | Panda Pajama | CC BY-SA 3.0 |
added 9 characters in body
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Dec 1, 2015 at 15:09 | history | asked | Panda Pajama | CC BY-SA 3.0 |