Timeline for Is there an efficient way to identify in which run-time generated room a character is, in a non-grid 3D environment? How?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Oct 21, 2015 at 4:31 | comment | added | MAnd | That was awesome that you brought the winding approach. Thanks! I will give it a try. | |
Oct 20, 2015 at 21:03 | history | edited | wondra | CC BY-SA 3.0 |
added 11 characters in body
|
Oct 20, 2015 at 20:55 | history | answered | wondra | CC BY-SA 3.0 |