Skip to main content

Timeline for Pointers in C# Unity

Current License: CC BY-SA 3.0

16 events
when toggle format what by license comment
Oct 13, 2015 at 21:57 history edited Matthew Sanders CC BY-SA 3.0
added 80 characters in body
Oct 13, 2015 at 21:18 history edited Matthew Sanders CC BY-SA 3.0
added 257 characters in body
Oct 11, 2015 at 3:37 comment added Ryan Henry I will comment here again for anyone passing by looking up the subject know that I would accept both answers if I could.
Oct 11, 2015 at 3:29 vote accept Ryan Henry
Oct 10, 2015 at 15:49 history edited Matthew Sanders CC BY-SA 3.0
deleted 1 character in body
Oct 10, 2015 at 14:51 comment added wondra @Lasse cant convince you and its not my fight, but seeing your answer - you wrote exactly the same as this answer(which was posted sooner), moreover you even included only subset(=less information) on the topic as this answer did.
Oct 10, 2015 at 13:52 history edited Matthew Sanders CC BY-SA 3.0
added 2615 characters in body
Oct 10, 2015 at 12:02 comment added Lasse @wondra This answer is hardly answering the question. All it does is telling not to use pointers. This comment section is not proper place to discuss this. You can join the chat if you think you have more arguments.
Oct 10, 2015 at 11:31 comment added wondra @Lasse is that wrong(how can you objectively say that)? And even if it was wrong to try scare inexperienced programmers from writing unmanaged code in C#, OP is giving solid arguments when explaining why he thinks its bad - the final decision is left to the reader. Downvoting the answer is even more opinion based because, contrary to the answer, it does not provide any arguments or references.
Oct 10, 2015 at 11:21 comment added Lasse @wondra I donwnvoted because the answer is not making it obvious that there are places where pointers can very well be used in C#. It all depends on the purpose and target platform. In fact the answer is trying to scare everyone away from using pointers.
Oct 10, 2015 at 10:49 comment added wondra I dont understand why is this answer downvoted - it is very informative and shows a lot of research/knowledge and links to further reading. Especially to @Lasse what is scripting language? Of course it would be more precise to say "language that is used for scripting in unity", but I dont see much reason to downvote because Matthew omitted 7 obvious words and used one (over)simplified term.
Oct 10, 2015 at 6:46 comment added Lasse C# is not a scripting language, altough it can be used for that. Java has a GC too and it's not a scripting language either. Answering with your own opinion what is best generally, is not the objective answer we are looking for on this site. For a spesific purpose something like unsafe code and pointers can be really efficient.
Oct 10, 2015 at 4:10 history edited Matthew Sanders CC BY-SA 3.0
added 24 characters in body
Oct 10, 2015 at 4:05 history edited Matthew Sanders CC BY-SA 3.0
added 159 characters in body
Oct 10, 2015 at 4:00 review First posts
Oct 10, 2015 at 11:37
Oct 10, 2015 at 4:00 history answered Matthew Sanders CC BY-SA 3.0