Timeline for Clicking pause button makes character jump before pausing
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Sep 29, 2015 at 1:16 | comment | added | Daniel | Technically yes, but the difference would be so minuscule that it wouldn't matter. Generally it's better to have more readable code than slightly faster code. | |
Sep 29, 2015 at 0:48 | vote | accept | Markop | ||
Feb 1, 2016 at 22:17 | |||||
Sep 29, 2015 at 0:48 | vote | accept | Markop | ||
Sep 29, 2015 at 0:48 | |||||
Sep 29, 2015 at 0:48 | comment | added | Markop | Thank you I change it manually and it works, and also is it good for performance to remove Vector2 buttonDimensions = new Vector2(50, 50); and just write the position and dimensions in Rect | |
Sep 28, 2015 at 23:45 | comment | added | Daniel | You'll have to adjust the pause button position manually. If this doesn't work, I have to say that you're issue is somewhere else. | |
Sep 28, 2015 at 13:52 | comment | added | Markop | It still doesn't work | |
Sep 28, 2015 at 4:12 | history | answered | Daniel | CC BY-SA 3.0 |