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Sep 23, 2015 at 1:40 review First posts
Sep 23, 2015 at 6:14
Sep 23, 2015 at 1:40 comment added Jmrapp Yeah I definitely already had the idea to only handle it if it is on the screen. I have the world split off into chunks that are 50x50 tiles so I would only find the lights saved within there and update/render them. I have a ton of cases and specifics written down that would speed it up. Maybe I should just implement it instead of asking questions and going in circles. And yes pushing the work off to the GPU would be done through shaders.
Sep 23, 2015 at 1:36 history answered Kelly Corcoran CC BY-SA 3.0