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Vaillancourt
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Well, the the problem was that my sprites size weren’t a multiplicationmultiple of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theorically ItTheoretically it had to work! butBut it didn’t.

I used someones advises and it works fine now. here is the answer that I found for my question

http://flarerpg.org/tutorials/isometric_tiles/

andAnd this is the result  : ResultResult

Hope it helps someone, and save some time for him/her.

Myself!

Well, the problem was that my sprites size weren’t a multiplication of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theorically It had to work! but it didn’t

I used someones advises and it works fine now. here is the answer that I found for my question

http://flarerpg.org/tutorials/isometric_tiles/

and this is the result  : Result

Hope it helps someone, and save some time for him/her.

Myself!

Well, the problem was that my sprites size weren’t a multiple of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theoretically it had to work! But it didn’t.

I used someones advises and it works fine now. here is the answer that I found for my question

http://flarerpg.org/tutorials/isometric_tiles/

And this is the result: Result

Hope it helps someone, and save some time for him/her.

Source Link

Well, the problem was that my sprites size weren’t a multiplication of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theorically It had to work! but it didn’t

I used someones advises and it works fine now. here is the answer that I found for my question

http://flarerpg.org/tutorials/isometric_tiles/

and this is the result : Result

Hope it helps someone, and save some time for him/her.

Myself!