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Aug 4, 2015 at 12:07 comment added Avanak I'm currently thinking about a 3d chuncked loading system, this is however not the ideal way. This means that very dim stars are also loaded when beight stars are
Aug 4, 2015 at 11:55 review Low quality posts
Aug 4, 2015 at 22:28
Aug 4, 2015 at 11:43 comment added John Smith You could make all the stars one object and save only the object that holds the stars itself.
Aug 4, 2015 at 11:39 comment added Avanak That would work in a way, but it would mean that I will be saving thousands, maybe even millions of stars.
Aug 4, 2015 at 11:36 history answered John Smith CC BY-SA 3.0