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Oct 25 at 5:45 review Close votes
Nov 6 at 3:07
Oct 25 at 5:30 history edited Kromster CC BY-SA 4.0
edited body; edited title
Jul 24, 2015 at 13:06 vote accept Jaspreet Singh
Jul 24, 2015 at 11:06 answer added Everless Drop 41 timeline score: 0
Jul 24, 2015 at 10:07 comment added Jaspreet Singh that game is not mine. You gonna have to use the keys to play that game. But in my game, the rocket would go where the user touches on the screen. But physics would be the same
Jul 24, 2015 at 7:27 comment added Umair M right now you are using arrow keys? What is this about Basically i want the player/rocket to follow a point on the screen where user touches.?
S Jul 23, 2015 at 21:31 history suggested onewho
added Unity tag since this is specific to the unity engine.
Jul 23, 2015 at 21:00 comment added Jaspreet Singh I know how to add force but I'm not asking for it. It's quite complex movement and i can't figure out how to do it. You can check the link posted
Jul 23, 2015 at 20:49 comment added Honeybunch Did you google anything or look at the Unity docs? docs.unity3d.com/ScriptReference/Rigidbody.AddForce.html
Jul 23, 2015 at 20:39 review First posts
Jul 24, 2015 at 0:01
Jul 23, 2015 at 20:38 review Suggested edits
S Jul 23, 2015 at 21:31
Jul 23, 2015 at 20:35 history asked Jaspreet Singh CC BY-SA 3.0