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Jul 27, 2015 at 19:14 comment added Edvin Nope, it is not working. In my case, I used that code in the main Game1 method, so I do not need to scale all the content in different way, but it is not working as if you target windows phone 8.1 ...
Jul 27, 2015 at 1:20 comment added Pip @Edvin I believe with the most current version of Monogame this issue is fixed. I suggest that you try it out and then add another comment.
Jul 25, 2015 at 14:15 comment added Edvin Yeah... But this only works if you are targeting Windows Phone 8.1 projects, because I am currently working on a Windows Phone 8 game, and if I use this method, it does not work...
Jul 25, 2015 at 14:14 vote accept Edvin
Jul 21, 2015 at 10:52 history answered Pip CC BY-SA 3.0