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SurvivalMachine's user avatar
SurvivalMachine
  • Member for 13 years, 11 months
  • Last seen more than 1 year ago
5 votes

Most Needed Open Source Project

5 votes
Accepted

How to Initialize OpenGL without 3rd party libraries?

4 votes

What 3D level development tools are available to indie developers?

4 votes
Accepted

What should I use to handle input?

3 votes
Accepted

SSAO looks wrong

3 votes

Do I have to use vertexArray in opengl

3 votes
Accepted

Texture doesn't scale and repeat

3 votes
Accepted

How Apple Metal API distinguishes uniforms from vertices buffers?

3 votes

OpenGL Insanely Slow

3 votes

What is OpenGL? I am new

3 votes

Getting Sprites from a SpriteSheet with Rows and Columns

3 votes
Accepted

What's the difference between Gameplay Programming and Graphic Programming?

2 votes

Making a house in jogl java eclipse?

2 votes

Cocos2d-x build failing on linux

2 votes
Accepted

How do I properly import an fbx 3D model into Unity3D?

2 votes

problem adding bumpmap to textured gluSphere in JOGL

2 votes

Animation in OpenGL using 3D Models

2 votes

What are the big advantages of shaders ? What is doable with them, and what can't be done without them?

1 vote

How to create a simple "spot light" effect with Sdl or Sdl.Net?

1 vote

Drawing .mtl files in Directx

1 vote
Accepted

Is normal mapping cpu overhead or gpu overhead?

1 vote

Java LWJGL - How can I click to interact with objects?

1 vote

Is Global location using OpenGL bound by the shader?

1 vote

Disable lighting in DirectX10

1 vote

MSAA/ CSAA / FXAA How to set the mode in OpenGL?

1 vote

Everything is a Scene Node?

1 vote
Accepted

Solution for Shipping Optimized and Minified GLSL?

1 vote

Imported Blender .fbx model appears transparent

1 vote

Unity 5 - custom lighting model

1 vote

Gfx.WaitForPresent performance issue