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dfour
  • Member for 7 years
  • Last seen more than a month ago
4 votes

How to draw smooth moving curve in libgdx?

4 votes
Accepted

Two BitmapFonts from one .ttf font using AssetManager

3 votes
Accepted

Playing two sound effects in a queue libgdx

3 votes
Accepted

libgdx ashley how to detect clickEvent on Entity

2 votes
Accepted

Using a vector to measure an angle relative to the screen / camera

2 votes
Accepted

How do I prevent a Box2d dynamic body from sticking to static body walls in zero gravity?

2 votes

to remove body....in libgdx

2 votes
Accepted

How can I make a GameScreen?

2 votes
Accepted

How to detect collision between entities using Ashley?

2 votes
Accepted

How can I manage resources in memory, and dispose of them at appropriate time with the Ashley framework?

1 vote
Accepted

How to handle mixed input

1 vote

How to use delta time when your speed needs to be always the same?

1 vote

Problem in Splash Screen (Libgdx)

1 vote

How to limit velocity of object on touchDragged event?

1 vote

How can I make expanding bullet pattern shapes?

1 vote
Accepted

LibGDX - managing zoom

1 vote
Accepted

Box2D - Constant Movement without ignoring Physics

1 vote
Accepted

Move Animation in LibGdx

1 vote

object array positioning-LibGdx

1 vote

How can I draw image and label on another image

1 vote

LibGdx table with label children at fixed positions

1 vote

Calculating World Unit or Pixels Per Unit values

1 vote
Accepted

How can I duplicate a GameObject with the correct number of copies?

1 vote

Box2d punch detection

1 vote

LibGDX. How to fill background with shader?

1 vote

What is the exact unit in LibGDX if it says "private static final float WORLD_SIZE = 480"?

1 vote

Simulate wind affecting a boat using a 2D physics engine like Box2D or SpriteKit?

0 votes

Box2d: Destroy body or setActive to false?

0 votes

How to draw a list of images?

0 votes

How to insert animation into table?