Weckar E.'s user avatar
Weckar E.'s user avatar
Weckar E.'s user avatar
Weckar E.
  • Member for 7 years, 2 months
  • Last seen more than a month ago
10 votes
4 answers
2k views

How to adapt pathfinding algorithms to restricted movement?

4 votes
2 answers
1k views

How to achieve "Perfect Imbalance"

4 votes
3 answers
354 views

Elegantly transition from 4-grid to 6-grid and back

3 votes
2 answers
1k views

How do Idle games progress while not active? [closed]

1 vote
0 answers
17 views

Editor script in VStudio cannot 'see' main scripts

1 vote
1 answer
318 views

Minecraft: What is the reasonable face/vertex limit for custom models?

1 vote
0 answers
432 views

How to serialize animation state?

0 votes
0 answers
34 views

How to control an Animator without having all the animations on a Controller?

0 votes
0 answers
76 views

Alternative to CharacterController

0 votes
0 answers
44 views

Cinemachine camera snaps on unpause

0 votes
3 answers
240 views

World rotation independent mouselook

0 votes
0 answers
17 views

Make handlers visible on scene load

0 votes
0 answers
121 views

How to purposely overscan a Unity Camera?

0 votes
0 answers
739 views

Alternative to Dictionary serialization

0 votes
0 answers
38 views

Rendertexture skips channels sometimes

0 votes
1 answer
536 views

Make the texture array node work with cubemaps?