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Wight
  • Member for 13 years, 9 months
  • Last seen more than 13 years ago
37 votes
13 answers
4k views

what is the best way to eliminate grinding in games? [closed]

13 votes
4 answers
9k views

Simplest most effective way to rank and measure player skill in a multi-player environment?

11 votes
4 answers
872 views

Does using an licensed game engine prevent you from open sourcing a defunct work?

10 votes
8 answers
2k views

How do you decide when your feature list is long enough?

8 votes
3 answers
342 views

How does one measure and reward social aspects in virtual worlds?

7 votes
9 answers
2k views

Anyone know of other unique playable archetypes?

6 votes
5 answers
3k views

Methods of player retention and conversion in MMO games?

5 votes
1 answer
465 views

Best methodology to prepare 3d models for avatar customization?

5 votes
3 answers
314 views

Other than the ESA are there other sources for demographic data?

4 votes
5 answers
2k views

What is the best approach to resource management in game design?

4 votes
2 answers
235 views

What is the best methodology in mounting customizables to a 3d avatar in Unity?

3 votes
1 answer
171 views

When should design give way to marketing and vice versa?

3 votes
4 answers
345 views

Are there benefits to stage selections where only the appearance changes (i.e. Street fighter, King of fighters etc.)?

1 vote
1 answer
240 views

What is the best implementation of an automated tournament? [closed]

1 vote
1 answer
353 views

On 3d ripper DX and other 3d asset tools that can help boost 3d artists learning