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Share Your Experience: Take the 2024 Developer Survey
Djindjidj's user avatar
Djindjidj's user avatar
Djindjidj's user avatar
Djindjidj
  • Member for 7 years, 8 months
  • Last seen more than 6 years ago
  • Germany
4 votes

Should a wall be created as a plane or as a box?

2 votes
Accepted

Data flow with PhysX on a dedicated GPU

1 vote

Calculate current level and level requirements when only XP is being updated

1 vote

OpenGLES texture coordinates in shader

1 vote

tile map collision with player not working - 2D c# xna

1 vote
Accepted

How do I pass my objects to the update method?

1 vote

What is the best method to share the projection matrix and view matrix with all graphic entity shaders in a custom game engine?

1 vote

Rotating a row of Rubik cube in response to mouse position and drag

1 vote
Accepted

How do I create a view matrix that does not contain the camera translation?

0 votes

Smooth 1D terrain generation

0 votes
Accepted

Opengl - Shadow mapping issue

0 votes
Accepted

Simulated 3D hit point from surface normal

0 votes

Why is my Direct3D 9 floating point texture clamping values 0–1?

0 votes

LWJGL - My glsl code somehow does not work

-1 votes

How to reset my game?

-1 votes

Get different result on different devices (same resolution) after setVelocity