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Jacksonkr
  • Member for 7 years, 11 months
  • Last seen more than a month ago
3 votes
1 answer
3k views

Unity3d - Do I need to destroy gameobject AND script?

1 vote
1 answer
2k views

Unity3d Pause RigidBody object, don't stop time

1 vote
1 answer
577 views

Unity3d - Tile-based "Slippy" map rendered on a sphere (earth)

1 vote
2 answers
2k views

Unity does not kill everything on application quit

1 vote
1 answer
140 views

Unity Shader w Color Bar for Fragment Color Manipulation

1 vote
1 answer
941 views

How to support Texture Tiling + Offset for custom shader

1 vote
1 answer
322 views

Unity3d - Cast dynamic shadows without processing multiple lights

0 votes
1 answer
56 views

Custom Mesh with single texture - suspected uv issues

0 votes
1 answer
59 views

Custom Shader leads to wonky clipping

0 votes
0 answers
1k views

LineRenderer with color fill?

0 votes
0 answers
59 views

modify unity plane into pyramid with a flattened top (frustum)

0 votes
3 answers
256 views

How to tile 4 images and blend the seams

0 votes
0 answers
63 views

How to remove pink pixels from weather radar pngs downloaded at runtime?

0 votes
1 answer
2k views

Multiple Lines with Single LineRenderer

0 votes
1 answer
67 views

how to detect a 2d box collission with 3d box colliders

0 votes
1 answer
749 views

Unity3d custom Frustum Culling - find all points on the near side of a sphere

0 votes
1 answer
130 views

Unity3D Tests - Edit Mode vs Test Mode

0 votes
0 answers
131 views

Ascii Art 3D Shader

0 votes
2 answers
134 views

Make materials higher quality as the user gets closer

0 votes
1 answer
1k views

Unity C# issue with very basic event management system