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Joey Green
  • Member for 11 years, 11 months
  • Last seen more than 7 years ago
206 votes
17 answers
118k views

How does a single non-artistic programmer make a game? [closed]

169 votes
13 answers
148k views

What math should all game programmers know? [closed]

  • 30k
158 votes
31 answers
168k views

Must read game development books [closed]

  • 916
135 votes
9 answers
99k views

What are some programming design patterns that are useful in game development? [closed]

  • 767
98 votes
4 answers
77k views

How should a one-man team do game audio?

91 votes
16 answers
105k views

Good game design books? [closed]

  • 565
88 votes
15 answers
52k views

What are some good learning resources for OpenGL? [closed]

  • 916
70 votes
7 answers
42k views

What to consider when deciding on 2D vs 3D for a game? [closed]

  • 1,625
66 votes
9 answers
16k views

2D graphics - why use spritesheets?

  • 763
64 votes
10 answers
9k views

Are there any benefits for using the CPU instead of the GPU?

51 votes
9 answers
8k views

What kind of project management should a solo developer project use?

  • 1,392
49 votes
14 answers
8k views

1% idea, 99% execution? [closed]

  • 754
43 votes
8 answers
28k views

How to learn 2d animation? [closed]

  • 891
38 votes
1 answer
2k views

How do I create particles that react to the player and enemies?

36 votes
6 answers
9k views

Implementing a wrapping wire (like the Worms Ninja Rope) in a 2D physics engine

33 votes
8 answers
11k views

Do retail games use "inversion of control" and "dependency injection"?

  • 6,494
28 votes
20 answers
10k views

Are there many games involving the manipulation of water? [closed]

28 votes
4 answers
24k views

Simple noise generation

  • 1,152
27 votes
3 answers
17k views

How to achieve a Neon-Light effect?

  • 2,523
25 votes
9 answers
12k views

Is storing all game objects in a single list an acceptable design?

  • 724
25 votes
4 answers
6k views

"The Game Object" - and component-based design

  • 596
25 votes
8 answers
21k views

What is a good tool for producing animated sprites? [closed]

  • 848
24 votes
3 answers
4k views

How can I make water appear darker with depth, like in Minecraft?

  • 1,643
23 votes
4 answers
5k views

Where to start when building a 3D terrain editor? [closed]

  • 3,318
21 votes
5 answers
6k views

Learning to optimize with Assembly [closed]

  • 313
21 votes
3 answers
11k views

Why does OpenGL >= 3 only allow VBOs?

  • 319
20 votes
3 answers
11k views

How to procedurally (create) grow an artistic (2D) tree in real-time (L-System?)

  • 315
19 votes
7 answers
6k views

Blender For Game Development, Pros And Cons [closed]

19 votes
12 answers
3k views

3D theory before graphics APIs? [closed]

  • 375
19 votes
3 answers
6k views

How can I generate floating land masses for a Minecraft-like engine?

  • 1,154