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Tim C's user avatar
Tim C's user avatar
Tim C's user avatar
Tim C
  • Member for 8 years, 2 months
  • Last seen this week
10 votes

Does "critical chance" have any reason to exist?

5 votes
Accepted

How to set up server architecture using C++

4 votes

How can I shorten the length of time spent on finding a path using my A* pathfinding code?

3 votes

Line-of-sight algorithm for tile-based tactics

2 votes

Why doesn't the fire appear when moving code to a function?

2 votes

Decouple game entity from its owner when logic depends on it

1 vote
Accepted

What is the simplest way to enforce/remind people to set a variable in a subclass when the code is dynamic?

1 vote
Accepted

How would you implement a map system like WoW?

1 vote

Database Design of loot tables

1 vote

Why do MMOs use different skeletal rigs when one could easily and cheaply do the job?

1 vote

Unity method to get a vector, which is x seconds behind another moving vector (A bit like TrailRenderer)

1 vote

Component messaging system - using integers vs message objects

0 votes

Unity - Display array of Objects in inspector

0 votes

How would you implement card effects in a card game?

0 votes

How to create a camera that combines both forced movement and smooth player following

0 votes
Accepted

Implementing a bot to find the player in a grid

0 votes

How to use scriptable objects for class selection?

0 votes

Add round edges to heptagon shaped image with fill in Unity