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LifGwaethrakindo
  • Member for 7 years, 10 months
  • Last seen this week
  • Santiago de Querétaro, Mexico
3 votes
0 answers
707 views

Making generic type T method as a layer of abstraction for Unty3D's EditorGUI field draw methods

2 votes
1 answer
4k views

Change color, or material of specific line segments on Line Renderer

1 vote
1 answer
642 views

Create Script from custom templates issue: They are created with the default name and cannot been named on creation

1 vote
1 answer
2k views

"error CS0246: The type or namespace "NAMESPACE" could not be found" while declaring that namespace usage

1 vote
2 answers
50 views

Update dependent values of Serializable C# classes on Inspector

1 vote
1 answer
1k views

Modify a script at runtime

1 vote
0 answers
1k views

Unity 3, TouchScript - Detects touch position each time it changes position

1 vote
1 answer
11k views

Unity 3D - Rotate (smoothly) towards a target

1 vote
3 answers
5k views

Unity C# - Rotate smoothly an object towards the direction given by input

1 vote
1 answer
14k views

Unity 3D [C#] - How to properly reset a scene

1 vote
1 answer
4k views

Unity 3D C# - Setting Material's Emission Texture via Script

0 votes
1 answer
1k views

Rotate smoothly object to angle (Y axis) of the collided object

0 votes
0 answers
208 views

UNITY 3D - Get X and Y components relative to a value and an angle

0 votes
0 answers
576 views

Unity 3D - Tags not Working

0 votes
1 answer
692 views

Unity 3d - Touchscript Asset: Get object when "touched"

0 votes
1 answer
1k views

Unity | Camera - Follow target with view port point's offset from center

0 votes
3 answers
1k views

Camera Jitters When Displacing and Rotating Smoothly

0 votes
0 answers
396 views

Kinematic Rigidbody parented to a moving Rigidbody gets displaced

0 votes
1 answer
1k views

Make a Vector3 field in the inspector behave as the Transform's position

0 votes
0 answers
960 views

Draw Lines on Camera's Viewport

0 votes
1 answer
4k views

Can't reference my custom editor script from a non-editor script even when using its namespace