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you786
  • Member for 12 years, 10 months
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5 votes
1 answer
2k views

Making a border around a translucent shape in LibGdx

0 votes
1 answer
2k views

LibGdx and in-game fonts - any proven methods?

1 vote
1 answer
727 views

How do I know if my game's average game session time is too small?

9 votes
3 answers
8k views

How to handle jumping up a slope in a runner game?

1 vote
1 answer
334 views

Does research exist on the impact of vibration in mobile games?

1 vote
1 answer
802 views

Why doesn't RGB565 lead to a smaller memory footprint on Android?

10 votes
4 answers
2k views

What makes game sound effects "good"?

8 votes
4 answers
5k views

Game Messaging System Design

4 votes
2 answers
2k views

Loading large bitmaps in Android

3 votes
1 answer
857 views

How are collision and collision callback systems usually implemented?

1 vote
2 answers
210 views

What is the best way to funnel input to the correct entities?

3 votes
1 answer
284 views

Collision Managers and bitmaps

2 votes
2 answers
496 views

How do you handle animations that are for transitioning between states?