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user64742
  • Member for 8 years, 3 months
  • Last seen more than 3 years ago
2 votes

Is there any way in game maker to pass argument parameters to strings executed via the execute_string() function of version 8.0 (pre-studio)?

2 votes

How to make compound data in Game Maker?

1 vote

How can I build a data structure that will persist across saves/loads in GameMaker version 8.1 and earlier?

1 vote

Camera not working in a Game Maker mod I am creating

1 vote

Any way to interface methods in objects?

1 vote

How to create walking animations in Gamemaker 8

1 vote

How to resolve this problem with an object's collider?

0 votes

How can I make relative movement in GameMaker studio?

0 votes

GameMaker - Sprite will not stop moving backwards

0 votes

Issue with variables in GameMaker Studio

0 votes

What type does one cast the result of "get_function_address" to in order to call the function within a C++ DLL?

0 votes

Problems putting my game in fullscreen on GameMaker

0 votes

Is there any way in game maker to pass argument parameters to strings executed via the execute_string() function of version 8.0 (pre-studio)?

-1 votes

How can I spawn only two objects, instead of spawning an infinite number of them?

-1 votes

In GameMaker, is it possible for users to code something into a game while playing, and verify that it is correct?

-2 votes

What are the advantages of putting cheat codes into a game?

-4 votes
Accepted

Why won't my model display fully in a mod made with an older version of GameMaker?