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BiiX
  • Member for 8 years, 4 months
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4 votes
2 answers
1k views

How to do placeable electricity cables that work like the ones in "Prison Architect"

4 votes
1 answer
224 views

Set input relative to map rotation?

4 votes
2 answers
10k views

How to use the SDL viewport properly?

2 votes
0 answers
63 views

How come these 2 lines of code are causing a memory leak? [closed]

2 votes
1 answer
304 views

Player keeps bumping when walking over to another sprite

2 votes
1 answer
1k views

Can unity playerprefs fail to save, and if they do how can I check?

2 votes
2 answers
639 views

FPS drop when detecting collision (sfml, c++)

2 votes
1 answer
927 views

Why do my Box2D bodies not fall, even though world.step is called?

1 vote
2 answers
909 views

How to unload/remove body components in Box2D?

1 vote
3 answers
1k views

Get the tile that my mouse pointer is currently over?

1 vote
3 answers
852 views

How to keep track of elements inside a std::vector?

1 vote
1 answer
787 views

Is there a way of making the Unity editor paint decals on surfaces?

0 votes
0 answers
1k views

How to make a texture not stretch?

0 votes
1 answer
139 views

Can't set color of returned sprite? [closed]

0 votes
1 answer
132 views

Should I add error handling to SDL_GL_SetAttribute?

0 votes
1 answer
1k views

Can 2D Rigidbodies detect collisions with 3D Box colliders?

0 votes
1 answer
468 views

Why is xcode not letting me use my static variable? [closed]

0 votes
1 answer
1k views

How to convert font size to pixels?

0 votes
3 answers
3k views

How to "reload" a TTF Text during runtime?

0 votes
1 answer
1k views

Looping trough a std::map won't work [closed]

0 votes
1 answer
51 views

Terrain Generation - Only draws first sprite and last row on the X axis

0 votes
1 answer
898 views

Unhandled exception at 0x0FE62707 (sfml-system-d-2.dll)

0 votes
1 answer
878 views

Texture becomes white box when drawing it?

0 votes
0 answers
79 views

Trying to get Box2D bodies to fall [SFML, Box2D, C++] [duplicate]

0 votes
1 answer
3k views

Error : No default constructor exists for "Sprite" [closed]

0 votes
1 answer
133 views

Clearing memory from variables? [closed]

0 votes
1 answer
803 views

SFML RectangleShape won't render

0 votes
1 answer
771 views

Does all box2d bodies have collision detection?

0 votes
2 answers
189 views

sf::RectangleShape's position is not same as I set it to

-1 votes
1 answer
709 views

Turning my main(int argc, char** argv) cpp file into a class doesn't work [closed]