GigaNova
  • Member for 6 years, 2 months
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1 answers
0 votes
100 views
Box2D Weird collision behavior
2 answers
5 votes
1k views
1 bookmarks
Entity Component System: where do I put containers?
1 answers
1 votes
235 views
OpenGL Lines between triangles?
2 answers
1 votes
566 views
1 bookmarks
C++ OpenGL texture warping
1 answers
3 votes
1k views
Zooming in on procedural generated 2D terrain? (LOD)
2 answers
0 votes
1k views
1 bookmarks
Fire Emblem/Advance Wars/Turn Based Strategy like Artificial Intelligence
2 answers
2 votes
569 views
SFML: Optimizing sf::Text?
3 answers
1 votes
393 views
C++ Multithreading: accessing objects together
1 answers
1 votes
435 views
C++ SFML: Font is clear and the other time blurred
1 answers
1 votes
763 views
C++ SFML: Keypressed Event not registering half the time?
4 answers
2 votes
2k views
Why is my A* Pathfinding incredibly slow?
1 answers
0 votes
625 views
SMFL C++: IntRect intersection not working?
1 answers
0 votes
3k views
2 bookmarks
C++: from LWJGL to C++ with OpenGL
1 answers
0 votes
312 views
Libgdx: more efficient way of using Vector 3?
2 answers
2 votes
3k views
Libgdx: move img from one point to another?
2 answers
3 votes
867 views
Write error log on crash in libGDX?
1 answers
4 votes
539 views
Libgdx: how does dispose() work?
1 answers
0 votes
570 views
Libgdx crash on dispose()?
1 answers
0 votes
3k views
2 bookmarks
Libgdx switching between screens without losing Information
3 answers
1 votes
5k views
libGDX best way to do Game States
2 answers
0 votes
1k views
1 bookmarks
RPG Damage Calculation Logartihm in Java
1 answers
4 votes
420 views
2 bookmarks
How do I save which NPCs the player has talked to?
2 answers
1 votes
967 views
Libgdx: If Rectangle overlaps anything?
1 answers
3 votes
1k views
1 bookmarks
Get array from JSON in Libgdx?
1 answers
1 votes
147 views
How can I handle markup sequences in a libGDX TypeWriter implementation?
2 answers
6 votes
4k views
Scene2D Actor walking animation?
1 answers
-2 votes
935 views
Libgdx incredibly high RAM usage!