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mythos
  • Member for 8 years, 6 months
  • Last seen more than 4 years ago
5 votes
Accepted

Terrain shader from heightmap opengl GLSL

3 votes
Accepted

Random AI Movement

2 votes
Accepted

Effective AI for 3D Motion

2 votes
Accepted

glDrawElements Crash

1 vote

Cannot connecting texture to heightmap using mapped uniform location

1 vote

Adversarial Search AI having problems with too many choices

1 vote

Why does my point light shader shows a strange behaviour, and how do I fix it?

0 votes
Accepted

Why does invoking glm::refract function return NaN?

0 votes
Accepted

Turning my main(int argc, char** argv) cpp file into a class doesn't work

0 votes

How to model an Attack( ) action? How to model combat? In general, how objects communicate?

0 votes

Trying to open an .fx file, text editor full of random symbols

-1 votes

Cannot load png images to textures with SDL2 in Visual Studio 2015

-1 votes

How to prevent Unity from triangulating faces of imported models?