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Share Your Experience: Take the 2024 Developer Survey
Byron's user avatar
Byron's user avatar
Byron's user avatar
Byron
  • Member for 8 years, 7 months
  • Last seen more than 4 years ago
  • Canada
2 votes

Why does accessing a uniform float make my shader more than twice as slow?

2 votes
Accepted

How to attach a framebuffer to a whole cube map from a GL_TEXTURE_CUBE_MAP_ARRAY?

1 vote

In VR Games, i frequently notice that skyboxes look too close. Would this be a method for making them appear more distant, especially for space games?

1 vote
Accepted

Smooth matrix rotation

1 vote

How can I rotate the camera around the player on the Y axis on this code in Unity?

0 votes
Accepted

OpenGL: Objects wont draw at certain angles while using lighting(shaders)

0 votes

How to determine the angular velocity needed move an object to a given position

0 votes

Efficient 2D grid overlay on tiles without each cell being its own GameObject

0 votes

How can I attach a ball to something?

0 votes

Can't find the solution to the "shadow acne" problem

0 votes
Accepted

OpenGL/SDL2 How to resize the render area with the window?