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Mike Cluck
  • Member for 11 years, 1 month
  • Last seen more than a month ago
26 votes
Accepted

Where do I begin if I want to write a C++ 2d game?

20 votes
Accepted

Why are there lines in between my tiles?

7 votes
Accepted

Platformer Starter Kit - Collision Issues

4 votes
Accepted

What would be the problems with using a singleton design pattern for my engine?

4 votes

How to scale a sprite with its center as origin?

4 votes

Can XNA's content pipeline be used to load C# source files?

4 votes
Accepted

SpriteBatch Draw Using Floats with the Destination Rectangle

2 votes
Accepted

How do I use createPattern with a spritesheet?

2 votes
Accepted

How would I apply my isometric art onto isometric CSS with correct Z-indexing

2 votes

MonoGame Mac installation instructions

2 votes

Should each UI screen contain the list of screens on the stack or should I use a manager class?

2 votes

Efficient Tile-based collision detection for a lot of squares?

1 vote

Keeping player aligned to grid in Pacman

1 vote
Accepted

XNA:Rectangles Movement Behavior

1 vote
Accepted

How can I reference multiple XNA content projects from my game project?

1 vote

How do you account for zoom in a top down viewport?

0 votes

Creating slot reels

0 votes

Organizing an entity system with external component managers?

0 votes

Implementing a switch statement based on user input

0 votes

2D Rectangle Collision

0 votes
Accepted

Shortcut for NodeJS server