Yattabyte's user avatar
Yattabyte's user avatar
Yattabyte's user avatar
Yattabyte
  • Member for 8 years, 5 months
  • Last seen more than 2 years ago
10 votes
2 answers
14k views

Rotate billboard towards camera

4 votes
1 answer
3k views

Dealing with more complex entities in an ECS architecture

4 votes
0 answers
911 views

Shadow mapping - Can't get the right texture coordinates

4 votes
1 answer
1k views

SSAO issue - surfaces darken based on camera angle

3 votes
1 answer
919 views

Mesh's triangles don't move properly during skeletal animation

2 votes
0 answers
80 views

Weird warping with per-vertex normals

2 votes
0 answers
834 views

Triangulating a 3D mesh from a set of data points

2 votes
1 answer
894 views

Project 2D texture onto a cubemap

1 vote
1 answer
2k views

Screen Space reflections not tracing correctly - GLSL

1 vote
1 answer
514 views

Overlapping surfaces in deferred shader blend through one another

1 vote
1 answer
1k views

How do I store an FBO'S as a cube map?

1 vote
4 answers
1k views

How can I min-max quaternions?

0 votes
1 answer
322 views

BRDF Incorrect specular highlights

0 votes
1 answer
351 views

Issue creating a dynamic seemless cube map

0 votes
1 answer
165 views

My point light shadows only really work if my point light is at the world origin (0,0,0)