John Smith's user avatar
John Smith's user avatar
John Smith's user avatar
John Smith
  • Member for 8 years, 9 months
  • Last seen more than 2 years ago
  • EU
6 votes
Accepted

Difference between terrain and plane

3 votes
Accepted

In Unity, how do I set up a delay before an action?

3 votes

How do I add a Rigid body and a box collider component to a Texture2D?

3 votes
Accepted

Skydome and Ambient Intensity (Unity)

3 votes

If there is an Alpha version, and a Beta version, are the full releases called Gamma or something?

2 votes

How can I model a star?

2 votes

Smooth Camera Follow

2 votes
Accepted

pivot of a 3d model outside its mesh after importing into Unity3d

2 votes
Accepted

Vibration on Android

2 votes
Accepted

Rotation in animation not working

1 vote

How to achieve a dynamic soft see-through hole effect in a wall with shaders?

1 vote

Weird squares everywhere

1 vote
Accepted

Start Menu Does not Work

1 vote

Make a person walk faster when standing on plane/panel in Unity?

1 vote

How to animate material change to get a status bard effect, in unity

1 vote

Check which object triggered another

1 vote

unity onCollisionEnter does not work

1 vote

Moving Object on One Axis

1 vote

move sprite relative to position on another sprite (sword and player)

1 vote

How do I get the position and rotation of an animated object in Unity?

1 vote
Accepted

How to know from which direction there is a collision with an object? In Unity C#

1 vote
Accepted

Unity3d seamless level loading

1 vote
Accepted

Collision Detection/Response Issues in Unity

1 vote

Cube bounces back with rigidbody and script in Unity

1 vote

FPS using mouse to move rather than keys

1 vote

Will reseting a scene instead of reloading it improve performance?

1 vote

I want to now how to set. X to a spot and change it to a cord but. Keep my Y and Z

1 vote

Problem with coroutines unity 3d

1 vote

Making a gameObject push the player

1 vote
Accepted

Random movement of game Object staying in a circle