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Valkea's user avatar
Valkea's user avatar
Valkea
  • Member for 13 years, 2 months
  • Last seen more than 2 years ago
21 votes
Accepted

How to get and use delta time

18 votes
Accepted

Where can I go to find a game graphic artist?

17 votes

Do 2D games have a future?

16 votes
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What kind of environment is expected in elevated, hot areas?

15 votes
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SIMD C++ library

15 votes
Accepted

Setting up a cross-platform Ogre project on a Git repository

9 votes
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How to draw a global day night curve

7 votes
Accepted

How to Export Flash Animation Data

7 votes

How do I find the intersection of two lines

7 votes

How do I detect the direction of 2D rectangular object collisions?

6 votes

Developing a card game framework

6 votes

I can't figure out how to animate my loaded model with Assimp

5 votes
Accepted

How to manage the lifetime of Ogre3D objects?

5 votes
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looking for simple 3d games made with Qt

5 votes

What is the difference between a bonus and a power-up?

4 votes
Accepted

Where can I download the Doom Classic source code, the iOS port?

4 votes
Accepted

I want to use Python as a scripting language for my game, can I use it purely with C (not C++)?

4 votes

Undeclared Scope in Rock Paper Scissors Simple Game

4 votes

Where can I find pixel-art artist?

4 votes

Can I use the Minecraft avatar in my game as long as I texture it differently?

4 votes

Is there a way to increase the collision check efficiency of a system of n objects?

4 votes

How to place a sprite in the center of the world in Phaser

3 votes
Accepted

Ways to define a curve

3 votes
Accepted

Correct way to export from blender to ogre format?

3 votes

How to make leg bones children of torso bone in Blender?

3 votes

Should I use OGRE3D or start from scratch with OpenGL for a large, procedural, open world game?

3 votes
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Get information about my SW:TOR character

3 votes
Accepted

Flash AS3 Tower Defense MouseEvents

3 votes
Accepted

Getting started with cross-platform game development

3 votes

Should I have an upper limit to the number of update cycles per second in a JS game?