Jonas Bötel's user avatar
Jonas Bötel's user avatar
Jonas Bötel's user avatar
Jonas Bötel
  • Member for 12 years, 7 months
  • Last seen more than 3 years ago
13 votes
Accepted

What data structure should I use for a Diablo/WoW-style talent tree?

10 votes
Accepted

Adding air drag to a golf ball trajectory equation

6 votes

Advice needed for a physics engine

6 votes
Accepted

Increasing efficiency of N-Body gravity simulation

4 votes

rendering rolling hills

4 votes

TCP vs. UDP on mobile platforms?

4 votes

Do any games have this type of mechanic?

3 votes

Black or White Border/Shadow around PNGs in SDL/OPENGL

2 votes

What exactly causes a surface to overlap another?

2 votes

Physics for a 2.5D platformer with a plane that curves

2 votes

Can I jump from A to B?

2 votes
Accepted

Moving rigidbody2d towards mouse click using AddForce

1 vote

Running two simultaneous animations on a model?

1 vote

How do I implement following behavior with a state-based AI?

1 vote
Accepted

How to draw or translate into world space?

1 vote

Error in plane transformation

1 vote

How do multi-platform games usually store save data?

1 vote

very simple math destination and speed calculation

1 vote
Accepted

Trying to project a point onto a cubemap

1 vote

Gravity strength in first person games

1 vote

Suggestion for C++ reinforcement learning library to control flocking algorithm

1 vote

Surface of Revolution with 3D surface

0 votes

How can I support the creation and rendering of both interior and exterior environments?