knight666's user avatar
knight666's user avatar
knight666's user avatar
knight666
  • Member for 13 years, 9 months
  • Last seen more than 2 years ago
5 votes
Accepted

Defining the track in a 2D racing game

5 votes

2D AABB collision response

4 votes
Accepted

OpenGL align grid like glOrtho but with gluPerspective?

4 votes
Accepted

Alpha blending without depth writing

4 votes

Object-oriented Snake game design

4 votes
Accepted

COLLADA: Inverse bind pose in the wrong space?

4 votes

Viewport / Camera Calculation in 2D Game

4 votes
Accepted

What cryptography algorithm I can use in my game?

4 votes

Extremely simple online multiplayer game

4 votes

Slopes in 2D Platformer

4 votes
Accepted

Unicode Usage in Video Games

4 votes
Accepted

How to create character avatars without lots of artwork?

4 votes

Updating scene graph in multithreaded game

3 votes

Geometry instancing in OpenGL ES 2.0

3 votes

In Maya how do I convert trans, rot, scale data to a 4 x 4 transformation matrix?

3 votes
Accepted

Trouble with Collada bones

3 votes

3D terrain map with hexagon grids

3 votes

When and Why to use Console Logging

3 votes
Accepted

What is an efficient way to manage uniforms in a game?

3 votes
Accepted

What algorithm is mostly used to interpolate animations?

3 votes
Accepted

How to determine counter-clockwise vertex winding

3 votes
Accepted

Rotating Sprite around Y-Axis (2D)

3 votes
Accepted

Handling game states like Braid's timeshift or Shooter's Killcam

3 votes

How to run around another football player

3 votes

Bejewelled Next Best jewel selection

3 votes
Accepted

Textures on top of other textures when using VBOs

3 votes

What are some good learning resources for OpenGL?

3 votes

OpenGL Performance Questions

2 votes

Tactics for moving the render logic out of the GameObject class

2 votes

Getting isometric grid coordinates from standard X,Y coordinates