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JohnB
  • Member for 13 years, 3 months
  • Last seen more than a month ago
10 votes
3 answers
6k views

Moving from DirectX 10 to DirectX 11

8 votes
6 answers
5k views

Correct level of abstraction for a 3d rendering component?

7 votes
4 answers
6k views

How best to handle ID3D11InputLayout in rendering code?

5 votes
1 answer
2k views

Is the new windows 8 sdk usable with visual c++ express 2010 on windows 7? [closed]

5 votes
1 answer
3k views

Understanding normal maps on terrain

3 votes
2 answers
381 views

Unused constant buffers in shaders

3 votes
1 answer
5k views

OpenGL and constant buffers

3 votes
2 answers
3k views

Pix for visual studio express 2012 (Desktop)

2 votes
1 answer
3k views

Direct3D11 feature level

1 vote
2 answers
177 views

Modern opengl for direct3d programmers [duplicate]