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Wappenull
  • Member for 7 years, 9 months
  • Last seen more than a week ago
  • S.O. Commoner Village
7 votes

How to get "this" object collider name when OnTriggerEnter is fired?

6 votes

How can I play an animation only using C#, without animation controller, or create an animation controller at runtime entirely from script?

5 votes

How can I create a DLC for Steam using Unity?

3 votes

What's the "appLinkUrl" parameter in the "AppInvite" method for?

3 votes

is there a way to check if an animatorcontroller has a parameter?

2 votes
Accepted

Unity's Profiler doesn't specify which of my methods take how much time?

1 vote

How can I make my C++ game which installs its own DLL files?

1 vote

Unity - Access animation clips/motion of an animator

1 vote

Basic pseudocode to create a rope physics

1 vote

Do you need to pay just to put your game as a closed beta on steam?

1 vote

Getting path of right click in unity 3D editor

1 vote
Accepted

Mark positions of spawnpoint in editor

0 votes

SteamWorks.Net for unity and inviting a friend to a multiplayer game

0 votes
Accepted

Agent trying to reach same position as other agents, instead start spinning in place

0 votes

How can I make my C++ game which installs its own DLL files?

0 votes
Accepted

Unity difference between accessing asset prefab from reference VS from Resources.Load?