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Robert's user avatar
Robert's user avatar
Robert
  • Member for 9 years, 1 month
  • Last seen more than 3 years ago
28 votes
5 answers
41k views

When should I use velocity versus addForce when dealing with player objects?

9 votes
3 answers
15k views

What is the difference between transform.translate and rigidbody.velocity?

3 votes
2 answers
1k views

Are sockets required when developing a browser based MMOG?

2 votes
3 answers
11k views

Anchor a health bar to a character/enemy

2 votes
1 answer
3k views

Help with understanding how the gamecontroller script works

1 vote
1 answer
202 views

When creating a UI scene in Unity, should I render the canvas in camera space?

1 vote
3 answers
695 views

Rotating camera based on player's rotation

1 vote
1 answer
492 views

Playing multiple sounds in Unity5

1 vote
0 answers
920 views

Creating an Isometric tile map with HTML5

1 vote
1 answer
513 views

Unity engine vs JS engine for browser game [closed]

0 votes
1 answer
153 views

Keeping camera at player's back

0 votes
1 answer
811 views

Why is my counter not incrementing when OnTriggerEnter is called?

0 votes
1 answer
36 views

When accessing components, is it better to do so in a script or to create a reference to them in the inspector?

0 votes
1 answer
504 views

Character movement resetting x & y position in HTML5 game

0 votes
1 answer
654 views

Stop animation from playing while waiting to destroy object

0 votes
1 answer
33 views

Audio not playing until after button release when it should be playing while it's pressed

0 votes
2 answers
46 views

Card game War master deck resizing when players reshuffle

0 votes
1 answer
7k views

How to stitch terrains together in Unity

0 votes
2 answers
87 views

Why would a property be returning null?

0 votes
1 answer
644 views

How do I make an HTML5 canvas tiled map with tiles which have other than squared edges?

-1 votes
1 answer
245 views

Return the success or failure of an event occurring with a given percentage C#

-1 votes
2 answers
50 views

Why is my player object not being clamped?

-1 votes
1 answer
62 views

How do I allow my player object to continue rotating once it's met a clamped boundary?

-4 votes
3 answers
952 views

How do I increase the speed of an object after it spawns?