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StarShine

Interested in anything that moves on a screen. C++ is my main trade for the last 30 years, eager to learn about new paradigms and ideas, or just better ways to do things. Vulkan / Cuda/ OpenCL / OpenGL / DX12 and general game technology on any platform are my focus in professional life, and I have been a professional game engine dev head for nearly 10 years, and helped release quite a bunch of gaming goodness on various platforms including Xbox360, PS2, PC and some others. I'd like to think of myself as a friendly guy, so always in for a chat. Cheers.

To kill idle time, please visit https://demandprogress.org/

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