Richard Marskell - Drackir's user avatar
Richard Marskell - Drackir's user avatar
Richard Marskell - Drackir's user avatar
Richard Marskell - Drackir
  • Member for 12 years, 8 months
  • Last seen more than a month ago
19 votes
Accepted

Whole map design vs. tiles array design

16 votes

How do you generate tileable Perlin noise?

12 votes
Accepted

Why do console versions of multiplayer games support fewer players than PC versions?

12 votes
Accepted

Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?

10 votes
Accepted

How to deal with corner collisions in 2D?

9 votes

What is a good way to store tilemap data?

9 votes
Accepted

How to clip cut-off text in a textbox?

6 votes
Accepted

How to create a very specific kind of joint in Farseer?

5 votes

Rendering tiles on 3/4 perspective

5 votes
Accepted

How to track position on a map vs position on screen with XNA 4.0?

5 votes

Detect Open Space in Farseer

5 votes
Accepted

XNA and Draw rotation

4 votes
Accepted

How to play a sound only one time in XNA?

4 votes
Accepted

How do walls affect lighting?

4 votes
Accepted

What special requirements are there for making game art that supports High Definition?

4 votes

Saving data across same game in multiple devices

3 votes

Correct way to use Farseer Physics in XNA

3 votes

What are some great and useful resources for an Isometric game built on the XNA Framework?

3 votes

What would be the best way to find an open space in a level?

3 votes
Accepted

Reset timer in XNA

3 votes

Player choices affecting a massive online world

3 votes

What AI technique should I use to control a car in a bumpy environment?

3 votes
Accepted

Random movement

2 votes
Accepted

Moving 2d camera in the y direction

2 votes

Determining player.isFalling() through change of y?

2 votes
Accepted

Tools for creating an item database

2 votes

Hide original video file in XNA game

1 vote

A decent design for handling large creation/deletion of random objects?

1 vote
Accepted

3D Camera control in DCC

1 vote
Accepted

Pathfinder not acting correctly