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Olhovsky

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xna

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4 posts edited
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222 votes cast
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14 Questions

Votes Activity Newest Views
3
10
votes
2
answers
2k
views

Dual paraboloid point light shadows in deferred lighting setup

shadow-mapping deferred-rendering
Jun 5 '11 at 1:54 Olhovsky 3,490
3
8
votes
0
answers
612
views

How can I compensate for camera rotation changing PCSS penumbras?

xna-4.0 shadow-mapping
Feb 18 '20 at 12:19 Wow_mentor 1
1
8
votes
4
answers
9k
views

Rotating a vector by another vector in shader

mathematics hlsl vector linear-algebra shaders
Feb 10 '18 at 8:13 ErnieDingo 1,055
1
8
votes
1
answer
465
views

Billboard draws fine on PC, not on XBOX

xna c#
Apr 1 '11 at 11:22 Olhovsky 3,490
1
7
votes
5
answers
2k
views

Why do objects interpenetrate in this simple collision solver?

xna c# physics rigid-body-dynamics
Oct 30 '11 at 8:06 fuul 11
 
6
votes
4
answers
2k
views

HLSL: Using instance float input to select texture index, possible?

xna xbox360 hlsl
Mar 23 '11 at 15:51 Koarl 611
2
5
votes
2
answers
1k
views

Different number of lights => different shader

xna shaders xbox360 hlsl directx9
Mar 27 '11 at 12:31 Community♦ 1
1
5
votes
1
answer
4k
views

HLSL: Pack 4 values into 32 bit float

hlsl shadermodel3
Jan 31 '11 at 8:46 Olhovsky 3,490
2
4
votes
3
answers
5k
views

2D shader to draw representation of rotating sphere

mathematics shaders hlsl
Mar 6 '11 at 12:14 sam hocevar 22.9k
 
3
votes
1
answer
311
views

Write to one channel of R16G16 texture on Xbox

xna-4.0 hlsl
Jun 9 '11 at 17:38 Community♦ 1
2
3
votes
2
answers
781
views

Trying to understand relatively simple normal map antialiasing paper

hlsl normal-mapping antialiasing
Apr 26 '11 at 23:54 bmcnett 953
 
3
votes
1
answer
884
views

XNA Video Playback on XBOX “Invalid operation exception”

xna c# xbox360 xna-4.0
Apr 11 '11 at 20:47 Nate 4,996
 
2
votes
2
answers
1k
views

When applying Bloom postprocess, error: “XNA…requires TextureFilter to be Point when using texture format Single.”

xna-4.0
Jan 26 '12 at 12:21 Eric Cosky 151
 
2
votes
1
answer
4k
views

Custom effects on Model in XNA

xna c# xna-4.0 models effects
Mar 25 '11 at 19:20 The Communist Duck 10.3k
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