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Dvole
  • Member for 13 years, 1 month
  • Last seen more than 2 years ago
18 votes
2 answers
23k views

How to implement turn-based game engine?

10 votes
3 answers
4k views

How to calculate falling and accelerating velocity?

6 votes
1 answer
5k views

How to design and implement turn-based system? [duplicate]

6 votes
2 answers
1k views

Book on designing game architecture? [closed]

5 votes
3 answers
775 views

How to start with more complex games? [closed]

4 votes
4 answers
4k views

How to separate my rendering from game loop?

3 votes
2 answers
2k views

Using pixel art on small high resolution screens

3 votes
2 answers
635 views

How to calculate direction from initial point and another point?

2 votes
4 answers
767 views

Timing - use individual timer for every task or global timer?

2 votes
1 answer
974 views

CCsprite.flipX not working!

1 vote
1 answer
3k views

What is the correct way of changing image of existing CCSprite?

1 vote
1 answer
1k views

How to make and correctly use progress bar in cocos2d-iphone?

1 vote
1 answer
237 views

CCTMXTiledMap continuous scrolling;

1 vote
1 answer
268 views

Implementing movement on a grid

1 vote
1 answer
662 views

How do I procedurally generate level like in Dino Run, or Tiny Wings?

1 vote
6 answers
12k views

Snake game logic

0 votes
1 answer
551 views

How to store level information on iOS

0 votes
1 answer
211 views

How to use generic level editors with my arbitary code?

-1 votes
2 answers
472 views

Good open source iOS games? [closed]