Dvole
  • Member for 11 years
  • Last seen more than a month ago
2 answers
18 votes
21k views
14 bookmarks
How to implement turn-based game engine?
3 answers
9 votes
4k views
7 bookmarks
How to calculate falling and accelerating velocity?
2 answers
6 votes
1k views
1 bookmarks
Book on designing game architecture?
1 answers
6 votes
4k views
1 bookmarks
How to design and implement turn-based system?
3 answers
5 votes
767 views
2 bookmarks
How to start with more complex games?
4 answers
4 votes
4k views
2 bookmarks
How to separate my rendering from game loop?
2 answers
3 votes
505 views
How to calculate direction from initial point and another point?
2 answers
3 votes
2k views
1 bookmarks
Using pixel art on small high resolution screens
4 answers
2 votes
720 views
Timing - use individual timer for every task or global timer?
1 answers
2 votes
972 views
CCsprite.flipX not working!
1 answers
1 votes
1k views
How to make and correctly use progress bar in cocos2d-iphone?
1 answers
1 votes
629 views
How do I procedurally generate level like in Dino Run, or Tiny Wings?
6 answers
1 votes
11k views
3 bookmarks
Snake game logic
1 answers
1 votes
241 views
Implementing movement on a grid
1 answers
1 votes
235 views
CCTMXTiledMap continuous scrolling;
1 answers
1 votes
3k views
What is the correct way of changing image of existing CCSprite?
1 answers
0 votes
208 views
1 bookmarks
How to use generic level editors with my arbitary code?
1 answers
0 votes
551 views
How to store level information on iOS
2 answers
-1 votes
469 views
Good open source iOS games?