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Grimshaw's user avatar
Grimshaw's user avatar
Grimshaw's user avatar
Grimshaw
  • Member for 13 years, 3 months
  • Last seen more than 8 years ago
  • Porto, Portugal
24 votes
6 answers
8k views

How to optimize the distance function?

18 votes
4 answers
5k views

Cache misses and usability in Entity Systems

18 votes
2 answers
35k views

GLSL Shader Effects: How to do motion blur?

15 votes
2 answers
8k views

How to implement translation, scale, rotation gizmos for manipulating 3D object's transforms?

13 votes
5 answers
12k views

What is the recommended library for using Lua from C++? [closed]

12 votes
2 answers
2k views

Good practices in screen states management? [duplicate]

10 votes
1 answer
387 views

Efficient solution for multiplayer space partioning?

10 votes
3 answers
2k views

Proper way to handle destruction of game entities

10 votes
2 answers
490 views

Is it wrong to transmit information about a user's machine to my own servers without informing the user?

10 votes
3 answers
3k views

Solution for lightweight LAN peer discovering?

8 votes
3 answers
3k views

Efficient data packaging for a client-server network

8 votes
1 answer
314 views

What data should be cached in a multiplayer server, relative to AI and players?

5 votes
3 answers
3k views

Using "screenshots" in a game, is it allowed?

5 votes
3 answers
5k views

How to achieve rendering at huge distances?

4 votes
1 answer
1k views

Simplest format for video

4 votes
1 answer
759 views

How could I implement my library/game to run in a browser plugin?

4 votes
4 answers
6k views

What is a good practice for 2D scene graph partitioning for culling?

3 votes
5 answers
269 views

How to cover the widest range of computers when publishing?

3 votes
1 answer
460 views

Good practices to hold terrain data in a 2D networked game

3 votes
1 answer
789 views

How to decompose a rectangular shape in a Voronoi diagram, only generating convex shapes?

3 votes
1 answer
1k views

Solving banding with additive blended particles

2 votes
1 answer
1k views

Data structures for a 2D multi-layered and multi-region map?

2 votes
0 answers
631 views

How to get rid of half pixel artifacts?

2 votes
1 answer
2k views

Handling different screen densities in Android Devices?

2 votes
2 answers
1k views

Tips on combining the right Art Assets with a 2D Skeleton and making it flexible

1 vote
2 answers
2k views

How to achieve this particular screen filter with GLSL?

1 vote
2 answers
2k views

Modern techniques for spriting

1 vote
2 answers
12k views

Voice recognition libraries - C++ [closed]

1 vote
1 answer
77 views

Will function-local objects affect my performance over time?

0 votes
1 answer
530 views

How can I render cloud patterns like in these examples?