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CodeSmile's user avatar
CodeSmile's user avatar
CodeSmile
  • Member for 14 years
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15 votes

Tools for creating 2d tile based maps

12 votes

Simple game engines / development tools made with artists in mind?

8 votes
Accepted

Why are we not using integers in game physics?

6 votes
Accepted

Commercial 2D game engines?

6 votes

What are some common ways to generate revenue from a free game?

6 votes

Is there a way to blur objects in a 2d game with OpenGL without using shaders?

6 votes

Checklist for finished game?

5 votes

tile based 2d level editor

4 votes

Most Needed Open Source Project

4 votes

Algorithm for drawing asteroids from, er... Asteroids game?

4 votes

Tips and Tools for creating Spritesheet animations

4 votes
Accepted

Can I start implementing Game Center in my iPhone app, without having created a new app in iTunes connect?

4 votes

How to achieve smooth gameplay in a physics based multiplayer game? (2d)

4 votes

Clientside anticheating in multiplayer game 1vs1

4 votes
Accepted

How could I handle non-rectangular tile collision in Tiled maps?

3 votes

Creating meaningful and engaging quests

3 votes

Why do most games require you to patch them after downloading, instead of rolling the patches into the installer?

3 votes

Cross-platform independent development

3 votes

what can be done to improve the ultimate insane real time strategy game AI?

3 votes
Accepted

What size textures do I need for a 2D grid based game if my tiles are larger than textures I have?

3 votes

How do I efficiently check which object causes the most gravitational force in a list of thousands of objects?

2 votes

How do I organise the code for an episodic game?

2 votes

What's in a name?

2 votes

Are there any dedicated rules/scoring libraries/frameworks/engines?

2 votes

I love game development books but they're so expensive!

2 votes

what is the difference between CCSprite and a PhysicsSprite?

2 votes

What type of document for game design?

2 votes

How to smoothly let an object move along a curved line

1 vote

Which network engine/library/system to use in a .NET turn-based game?

1 vote

How can I tell the player that a key or other item can be discarded?