DeadMG's user avatar
DeadMG's user avatar
DeadMG's user avatar
DeadMG
  • Member for 12 years, 8 months
  • Last seen more than a month ago
42 votes

Is Java viable for serious game development?

13 votes

How many threads should I have, and for what?

13 votes

Should the game host be the authority, or another dumb client?

12 votes
Accepted

Should I learn Direct3D 9, 10 or 11?

10 votes
Accepted

How do you handle scripting in multithreaded environment

10 votes

Making classes available to others

10 votes

Guidance for building a proper in game economy

8 votes

Is there any documentation comparing/contrasting C++ standard library implementations?

7 votes
Accepted

When does a parallel-tasks engine becomes a good solution?

7 votes

Writing a minimalistic server for vanilla WoW

6 votes
Accepted

How to make a custom semantics HLSL shader for the pixel shader

6 votes

Game Development In C Only. Is it possible?

6 votes

Optimising the modelview transformation in GLSL for 2D

6 votes
Accepted

What NPC gets attacked first when attacking an NPC party in an RPG?

6 votes

Where can I publish my Windows Indie game?

6 votes
Accepted

How are the responsibilities and program flow organized, in a graphics engine?

5 votes

How do I Fallback to Older DirectX Versions?

5 votes

What is a better abstraction layer for D3D9 and OpenGL vertex data management?

5 votes

Why is 3D game development supposed to be so hard?

5 votes

What's a good way to check that a player has clicked on an object in a 3D game?

5 votes

MVC (Model-View-Controller) Game Engine Architecture - Yes or No?

5 votes

Drawbacks of using reflection for a component based system at loading-time

5 votes

Game programming books that don't teach programming?

5 votes
Accepted

Does changing a Rasterizer State affect every object (model) on the screen?

4 votes

Component based entity system API naming problems

4 votes

How to get the blocks seen by the player?

4 votes
Accepted

Rendering skybox in first person shooter

4 votes

Implementing match-making & community system for multiplayer games

4 votes
Accepted

Game Object Factory: Fixing Memory Leaks

4 votes

Getting Started With Web-based Games....Can I Reasonably Target Flash And Silverlight And HTML5?

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